The TIP: An outright fraud
In June of this year, 100 Democrats and some anti-Trump Republicans engaged in a series of war games designed to find ways to overturn a Trump-Pence victory on November 3rd. And, failing that, to sabotage the Trump-Pence presidential transition all the way to January 20, 2021. The war games carried the innocuous name: The Transition Integrity Project (TIP).
Reader warning: TIP gives actual military-style war games a very bad name. In actual war games there are TWO sides that take turns attacking each other. But, in the TIP war games, Team Trump was staffed with players opposed to President Trump, making the war games an outright fraud.
Bottom line: the foreordained purpose of the TIP war games was to conclude that, no matter the outcome of the voting on Election Day, that Team Trump would resort to any and all means, both legal and illegal to remain in power.
But what the authors of the TIP games have done is to "project" the nefarious acts that they themselves would carry out in pursuit of electoral victory. "Projection" tells us what is in the hearts and minds of those who are doing the "projecting." See for yourself at: https://www.judicialwatch.org/documents/transition-integrity-project-report/.
Game One was played on the assumption that on November 3rd, the election appears to be tied. Game Two was played assuming a clear Biden victory. Game Three assumed a clear Trump-Pence victory. Game Four rested on a narrow Biden win.
For each assumption, the war gamers developed specific actions to be taken to deny a Trump-Pence victory and outlined specific steps to manipulate events to bring about a Biden win. In almost every instance, Team Biden listed street violence as one of its options.
Quoted here are the primary findings of the TIP games: "The concept of election night is no longer accurate and indeed dangerous. A determined campaign has opportunity to contest the election into January, 2021. The administrative transition process itself may be highly disrupted."
Further down in the 22-page Executive Summary, the war gamers concluded: "1. Campaign decisions about whether to contest the election are likely to be political calculations, rather than based on legal rules alone. 2. A close and contested election may be resolved through the exercise of power, not through the courts. 3. As an incumbent unbounded by norms, President Trump has a huge advantage. 4. A show of numbers in the streets -- and actions in the streets -- may be decisive factors in determining what the public perceives as a just and fair outcome. 5. President Trump is likely to prioritize his personal interests in the transition period. [Emphasis mine.]
The Executive Summary makes it abundantly clear that a Trump-Pence victory, either overwhelming or narrow, is going to be met by pro-Biden violence in the streets, with law suits in the courts, and attempts to get state legislative bodies to replace pro-Trump Electoral College delegations with pro-Biden Electoral College delegations.
The way to prevent an election crisis fought out in the streets is for the election to be decided by in-person voting on Election Day. Not by endless counting of mail-in ballots.
Suggested reading: Saul Alinskys Rules for Radicals (1971)
(c) 2020. William Hamilton.